Player behavior and personality modeling for interactive storytelling in games ES De Lima, B Feijó, AL Furtado Entertainment Computing 28, 32-48, 2018 | 49 | 2018 |
Draw Your Own Story: Paper and Pencil Interactive Storytelling ES Lima, B Feijó, S Barbosa, AL Furtado, A Ciarlini, C Pozzer Entertainment Computing 5 (1), 33-41, 2014 | 47 | 2014 |
Procedural Generation of Quests for Games Using Genetic Algorithms and Automated Planning ES de Lima, B Feijó, AL Furtado XVIII Brazilian Symposium on Computer Games and Digital Entertainment …, 2019 | 38 | 2019 |
Virtual cinematography director for interactive storytelling ES Lima, CT Pozzer, MC d'Ornellas, AEM Ciarlini, B Feijó, AL Furtado Proceedings of the International Conference on Advances in Computer …, 2009 | 34 | 2009 |
Hierarchical generation of dynamic and nondeterministic quests in games E Soares de Lima, B Feijó, AL Furtado Proceedings of the 11th conference on advances in computer entertainment …, 2014 | 31 | 2014 |
Automatic video editing for video-based interactive storytelling ES De Lima, B Feijó, AL Furtado, A Ciarlini, C Pozzer 2012 IEEE International Conference on Multimedia and Expo, 806-811, 2012 | 25 | 2012 |
Non-branching interactive comics E Soares de Lima, B Feijó, AL Furtado, S Diniz Junqueira Barbosa, ... Advances in Computer Entertainment: 10th International Conference, ACE 2013 …, 2013 | 23 | 2013 |
Adaptive storytelling based on personality and preference modeling ES de Lima, B Feijó, AL Furtado Entertainment Computing 34, 100342, 2020 | 22 | 2020 |
Storytelling Variants: The Case of Little Red Riding Hood ES de Lima, AL Furtado, B Feijó Entertainment Computing-ICEC 2015: 14th International Conference, ICEC 2015 …, 2015 | 22 | 2015 |
Video-based interactive storytelling using real-time video compositing techniques ES De Lima, B Feijó, AL Furtado Multimedia tools and Applications 77, 2333-2357, 2018 | 21 | 2018 |
Storytelling variants based on semiotic relations ES de Lima, B Feijó, MA Casanova, AL Furtado Entertainment Computing 17, 31-44, 2016 | 19 | 2016 |
Auditory Hallucination: Audiological Perspective for Horror Games TC Demarque, ES de Lima XII Brazilian Symposium on Computer Games and Digital Entertainment (SBGames …, 2013 | 19 | 2013 |
Adaptive virtual reality horror games based on Machine learning and player modeling ES de Lima, BMC Silva, GT Galam Entertainment Computing 43, 100515, 2022 | 17 | 2022 |
Support Vector Machines for Cinematography Real-Time Camera Control in Storytelling Environments ES Lima, CT Pozzer, MC d'Ornellas, AEM Ciarlini, B Feijó, AL Furtado 2009 VIII Brazilian Symposium on Games and Digital Entertainment (SBGAMES …, 2009 | 14 | 2009 |
Multimodal, Multi-User and Adaptive Interaction for Interactive Storytelling Applications ES Lima, B Feijó, S Barbosa, F da Silva, AL Furtado, C Pozzer, A Ciarlini 2011 X Brazilian Symposium on Games and Digital Entertainment (SBGAMES), 2011 | 12 | 2011 |
Director of Photography and Music Director for Interactive Storytelling ES Lima, B Feijó, AL Furtado, CT Pozzer, AEM Ciarlini Games and Digital Entertainment (SBGAMES), 2010 Brazilian Symposium on, 129-137, 2010 | 11 | 2010 |
Managing the plot structure of character-based interactive narratives in games ES de Lima, B Feijó, AL Furtado Entertainment Computing 47, 100590, 2023 | 10 | 2023 |
Procedural generation of branching quests for games ES de Lima, B Feijó, AL Furtado Entertainment Computing 43, 100491, 2022 | 10 | 2022 |
Computational narrative blending based on planning ES de Lima, B Feijó, AL Furtado International Conference on Entertainment Computing, 289-303, 2021 | 10 | 2021 |
Network traversal as an aid to plot analysis and composition ES de Lima, VM Gottin, B Feijó, AL Furtado XVI Brazilian Symposium on Computer Games and Digital Entertainment (SBGames …, 2017 | 10 | 2017 |