A web platform for interconnecting body sensors and improving health care P Maia, T Batista, E Cavalcante, A Baffa, FC Delicato, PF Pires, A Zomaya Procedia Computer Science 40, 135-142, 2014 | 97 | 2014 |
A game analytics model to identify player profiles in singleplayer games LF Bicalho, A Baffa, B Feijó 2019 18th Brazilian Symposium on Computer Games and Digital Entertainment …, 2019 | 11 | 2019 |
Dealing with the emotions of Non Player Characters A Baffa, P Sampaio, B Feijó, M Lana | 10 | 2017 |
A fast approach for automatic generation of populated maps with seed and difficulty control P Sampaio, A Baffa, B Feijó, M Lana | 8 | 2017 |
Probabilistic planning for multiple stocks of financial markets AAB Branquinho, CR Lopes, ACE Baffa 2016 IEEE 28th International Conference on Tools with Artificial …, 2016 | 8 | 2016 |
Uma Plataforma de Middleware para Integração de Dispositivos e Desenvolvimento de Aplicações em e-health P Maia, A Baffa, E Cavalcante, F Delicato, T Batista, P Pires Computer Networks and Distributed Systems (SBRC), 2015 Brazilian Symposium …, 2015 | 8 | 2015 |
A culture model for non-player characters' behaviors in role-playing games LF Bicalho, B Feijó, A Baffa 2020 19th Brazilian Symposium on Computer Games and Digital Entertainment …, 2020 | 7 | 2020 |
A middleware platform for integrating devices and developing applications in e-health P Maia, A Baffa, E Cavalcante, FC Delicato, T Batista, PF Pires 2015 XXXIII Brazilian Symposium on Computer Networks and Distributed Systems …, 2015 | 7 | 2015 |
Modeling POMDPs for generating and simulating stock investment policies ACE Baffa, AEM Ciarlini Proceedings of the 2010 ACM Symposium on Applied Computing, 2394-2399, 2010 | 6 | 2010 |
An adaptive music generation architecture for games based on the deep learning Transformer model G Amaral, A Baffa, JP Briot, B Feijó, A Furtado 2022 21st Brazilian Symposium on Computer Games and Digital Entertainment …, 2022 | 5 | 2022 |
Adaptive Automated Storytelling based on Audience Response A Baffa, M Poggi, B Feijó IFIP International Conference on Entertainment Computing 2015, 45-58, 2015 | 2 | 2015 |
Adaptive Automated Storytelling based on Audience Response A Baffa, M Poggi, B Feijó Departamento de Informática PUC-Rio, 2014 | 2 | 2014 |
Planning under the uncertainty of the technical analysis of stock markets ACE Baffa, AEM Ciarlini Advances in Artificial Intelligence–IBERAMIA 2010: 12th Ibero-American …, 2010 | 2 | 2010 |
Previsão de Séries Temporais Utilizando Redes Neurais Artificiais A Baffa, RR Goldschimidt, JA Soares, C Ferlin 5 th International Conference on Information Systems and Technology …, 2008 | 2 | 2008 |
An adaptive music generation architecture for games based on the deep learning transformer mode GAC Santos, A Baffa, JP Briot, B Feijó, AL Furtado arXiv preprint arXiv:2207.01698, 2022 | 1 | 2022 |
A Dynamic Difficulty Adjustment Algorithm With Generic Player Behavior Classification Unity Plugin In Single Player Games LF Bicalho, A Baffa, B Feijó Proceedings of the 22nd Brazilian Symposium on Games and Digital …, 2023 | | 2023 |
Projeto Final II (INF1951, ENG1133) A Baffa PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2023 | | 2023 |
Guest Editorial: Special issue on selected papers from the Brazilian Symposium on Games and Digital Entertainment (SBGames 2019–2020) MAF Rodrigues, EWG Clua, ACE Baffa Entertainment Computing 44, 100528, 2023 | | 2023 |
An adaptive music generation architecture for games based on the deep learning Transformer model GA Costa, A Baffa, JP Briot, B Feijo, AL Furtado | | 2022 |
An adaptive music generation architecture for games based on the deep learning Transformer mode G Amaral Costa dos Santos, A Baffa, JP Briot, B Feijó, AL Furtado arXiv e-prints, arXiv: 2207.01698, 2022 | | 2022 |