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Holin Lin
Holin Lin
Professor of Sociology, National Taiwan University
Verified email at ntu.edu.tw
Title
Cited by
Cited by
Year
Cash trade in free-to-play online games
H Lin, CT Sun
Games and Culture 6 (3), 270-287, 2011
1562011
Simulating SARS: Small-world epidemiological modeling and public health policy assessments
CY Huang, CT Sun, JL Hsieh, H Lin
Journal of Artificial Societies and Social Simulation 7 (4), 2004
1382004
Cash trade within the magic circle: free-to-play game challenges and massively multiplayer online game player responses.
H Lin, CT Sun
Digra conference, 335-343, 2007
1142007
The ‘white-eyed’ Player Culture: Grief Play and Construction of Deviance in MMORPGs
CTS Holin Lin
Changing Views: Worlds in Play—Selected papers of the 2005 Digital Games …, 2005
106*2005
‘Gaming is my work’: identity work in internet-hobbyist game workers
YH Lee, H Lin
Work, employment and society 25 (3), 451-467, 2011
792011
The role of onlookers in arcade gaming: Frame analysis of public behaviours
H Lin, CT Sun
Convergence 17 (2), 125-137, 2011
762011
Body, space, and gendered gaming experiences: A cultural geography of homes, cybercafés, and dormitories
H Lin
722008
Leaving a Never-Ending Game: Quitting MMORPGs and Online Gaming Addiction.
I Lee, CY Yu, H Lin
DiGRA Conference, 211-217, 2007
712007
A novel small-world model: Using social mirror identities for epidemic simulations
CY Huang, CT Sun, JL Hsieh, YMA Chen, H Lin
Simulation 81 (10), 671-699, 2005
482005
Exploring Clan Culture : Social Enclaves and Cooperation in Online Gaming
Level Up - Proceedings of Digital Games Research Conference 2003, 288-299, 2003
41*2003
Sharing tips with strangers: Exploiting gift culture in computer gaming
CT Sun, H Lin, CH Ho
CyberPsychology & Behavior 9 (5), 560-570, 2006
362006
Massively multiplayer online role playing games (MMORPG s)
H Lin, CT Sun
The international encyclopedia of digital communication and society, 1-7, 2015
342015
Problems in simulating social reality: Observations on a MUD construction
H Lin, CT Sun
Simulation & Gaming 34 (1), 69-88, 2003
232003
Gendered gaming experience in social space: From home to internet café
H Lin
Proc. of DIGRA, 2005
222005
族群關係與國家認同
張茂桂, 吳乃德, 王甫昌, 林忠正, 林鶴玲, 陳茂泰, 劉文雄, 黃應貴, 蔣斌, ...
台北, 1993
211993
見樹又見林: 社會學作為一種生活, 實踐與承諾
成令方, 林鶴玲, 吳嘉苓
台北: 群學. 譯自 Allan G. Johnson (1997) The Forest and the Trees …, 2003
19*2003
White-eyed" and" griefer" player culture: Deviance construction in MMORPGs
H Lin, CT Sun
Worlds in play: International perspectives on digital games research 21, 103-114, 2007
182007
台灣社會運動網路經驗: 一個探索性的分析
林鶴玲, 鄭陸霖
台灣社會學刊》(台北), 111-156, 2001
17*2001
台灣地區各族群的經濟差異
林忠正, 林鶴玲
族群關係與國家認同, 101-160, 1993
171993
Game Tips as Gifts: Social Interactions and Rational Calculations in Computer Gaming.
CT Sun, H Lin, CH Ho
DiGRA Conference, 2003
152003
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Articles 1–20