Gamethinking: a roadmap to a Design Thinking-based model for Game Development education F Fernandes, A Mateus, S Leonor, M Sequeira, R Gaio Revista Lusófona de Educação, 167-180, 2018 | 7 | 2018 |
Combining objective key results, net promoter score and social return of investment to measure project impact R Belfort, F Fernandes, F Campos Intelligent Human Systems Integration 2021: Proceedings of the 4th …, 2021 | 4 | 2021 |
A literature review for game design frameworks towards educational purposes IL Paz, F Fernandes Lisboa Play2Learn, 321-332, 2018 | 3 | 2018 |
An ARM Framework for F2P Mobile Games MB de Medeiros Filho, F Fernandes, FM Calado, AMM Neves Handbook of Research on Human-Computer Interfaces and New Modes of …, 2019 | 2 | 2019 |
Agile CMII: A Methodology for Assessing Social Project Impacts Within Agile Contexts F Fernandes, R Belfort, F Campos Advances in Human Factors, Business Management and Leadership: Proceedings …, 2021 | 1 | 2021 |
Uma Abordagem para Extração de Especificação em CSP a partir da Linguagem C F Millano Trabalho de Graduação. Universidade Federal de Pernambuco, 2007 | 1 | 2007 |
Comparing Human Against Computer Generated Designs: New Possibilities for Design Activity Within Agile Projects F Fernandes, E Filgueiras, A Neves Design, User Experience, and Usability: Theory and Practice: 7th …, 2018 | | 2018 |
Design Thinking Canvas Autonomus: addressing Little Design Up-Front through conceptual design automation FMM FERNANDES Universidade Federal de Pernambuco, 2017 | | 2017 |
A Theoretical Framework for Addressing Little Design Up-Front in Agile Projects Settings F Fernandes, A Neves The Radical Designist, 2016 | | 2016 |
Farley Fernandes R Raffaele | | |
Senses & Sensibility’15: Design as a Trade E Duarte, C Duarte, FC Rodrigues Cultural Heritage 20 (4), 58-63, 0 | | |