Manfred Tscheligi
Manfred Tscheligi
Professor für Human-Computer Interaction, University of Salzburg
Verified email at
Cited by
Cited by
Funology 2
M Blythe, A Monk
Springer International Publishing. DOI: http://dx. doi. org/10.1007/978-3 …, 2018
Paper prototyping-what is it good for? A comparison of paper-and computer-based low-fidelity prototyping
R Sefelin, M Tscheligi, V Giller
CHI'03 extended abstracts on Human factors in computing systems, 778-779, 2003
Towards autonomous cars: The effect of autonomy levels on acceptance and user experience
C Rödel, S Stadler, A Meschtscherjakov, M Tscheligi
Proceedings of the 6th international conference on automotive user …, 2014
Being there again–Presence in real and virtual environments and its relation to usability and user experience using a mobile navigation task
J Brade, M Lorenz, M Busch, N Hammer, M Tscheligi, P Klimant
International Journal of Human-Computer Studies 101, 76-87, 2017
Simulation of incompressible viscous flows past a circular cylinder by hybrid FD scheme and meshless least square-based finite difference method
H Ding, C Shu, KS Yeo, D Xu
Computer Methods in Applied Mechanics and Engineering 193 (9-11), 727-744, 2004
Predicting information technology usage in the car: towards a car technology acceptance model
S Osswald, D Wurhofer, S Trösterer, E Beck, M Tscheligi
Proceedings of the 4th International Conference on Automotive User …, 2012
Joking, storytelling, artsharing, expressing affection: A field trial of how children and their social network communicate with digital images in leisure time
A Mäkelä, V Giller, M Tscheligi, R Sefelin
Proceedings of the SIGCHI conference on Human factors in computing systems …, 2000
Lecture notes in computer science (including subseries lecture notes in artificial intelligence and lecture notes in bioinformatics): Preface
D Ünay, Z Çataltepe, S Aksoy
Lecture Notes in Computer Science (including subseries Lecture Notes in …, 2010
Acceptance of future persuasive in-car interfaces towards a more economic driving behaviour
A Meschtscherjakov, D Wilfinger, T Scherndl, M Tscheligi
Proceedings of the 1st International Conference on Automotive User …, 2009
Toward an Information Society for All: HCI challenges and R&D recommendations
C Stephanidis, G Salvendy, D Akoumianakis, A Arnold, N Bevan, ...
International Journal of Human-Computer Interaction 11 (1), 1-28, 1999
Web accessibility: a foundation for research
S Harper, Y Yesilada
Springer Science & Business Media, 2008
Semantically structured tag clouds: an empirical evaluation of clustered presentation approaches
J Schrammel, M Leitner, M Tscheligi
Proceedings of the 27th international conference on Human factors in …, 2009
The USUS evaluation framework for human-robot interaction
A Weiss, R Bernhaupt, M Lankes, M Tscheligi
AISB2009: proceedings of the symposium on new frontiers in human-robot …, 2009
Trends in the living room and beyond: results from ethnographic studies using creative and playful probing
R Bernhaupt, M Obrist, A Weiss, E Beck, M Tscheligi
Computers in Entertainment (CIE) 6 (1), 1-23, 2008
Personality traits, usage patterns and information disclosure in online communities
J Schrammel, C Köffel, M Tscheligi
People and Computers XXIII Celebrating People and Technology, 169-174, 2009
Interactive TV for the home: an ethnographic study on users' requirements and experiences
M Obrist, R Bernhaupt, M Tscheligi
Intl. Journal of Human–Computer Interaction 24 (2), 174-196, 2008
Evaluating user experiences in games
R Bernhaupt, W Ijsselsteijn, FF Mueller, M Tscheligi, D Wixon
CHI'08 extended abstracts on Human factors in computing systems, 3905-3908, 2008
To err is robot: How humans assess and act toward an erroneous social robot
N Mirnig, G Stollnberger, M Miksch, S Stadler, M Giuliani, M Tscheligi
Frontiers in Robotics and AI 4, 21, 2017
Robots asking for directions—The willingness of passers-by to support robots
A Weiss, J Igelsböck, M Tscheligi, A Bauer, K Kühnlenz, D Wollherr, ...
2010 5th ACM/IEEE International Conference on Human-Robot Interaction (HRI …, 2010
Using heuristics to evaluate the overall user experience of video games and advanced interaction games
C Koeffel, W Hochleitner, J Leitner, M Haller, A Geven, M Tscheligi
Evaluating user experience in games, 233-256, 2010
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