Interactive example-based terrain authoring with conditional generative adversarial networks. É Guérin, J Digne, E Galin, A Peytavie, C Wolf, B Benes, B Martinez ACM Trans. Graph. 36 (6), 228:1-228:13, 2017 | 151 | 2017 |
Artificial intelligence and video game creation: A framework for the new logic of autonomous design S Seidel, N Berente, A Lindberg, K Lyytinen, B Martinez, JV Nickerson Journal of Digital Social Research 2 (3), 126–157-126–157, 2020 | 34 | 2020 |
Autonomous tools in system design: Reflective practice in Ubisofts Ghost Recon Wildlands project S Seidel, N Berente, B Martinez, A Lindberg, K Lyytinen, JV Nickerson Computer 51 (10), 16-23, 2018 | 22 | 2018 |
Satellite image semantic segmentation E Guérin, K Oechslin, C Wolf, B Martinez arXiv preprint arXiv:2110.05812, 2021 | 8 | 2021 |