Edward Melcer
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Games Research Today: Analyzing the Academic Landscape 2000-2014
E Melcer, THD Nguyen, Z Chen, A Canossa, MS El-Nasr, K Isbister
Proceedings of the 10th International Conference on the Foundations of …, 2015
652015
Embracing first-person perspectives in soma-based design
K Höök, B Caramiaux, C Erkut, J Forlizzi, N Hajinejad, M Haller, ...
Informatics 5 (1), 8, 2018
64*2018
Online inspiration and exploration for identity reinvention
OL Haimson, AE Bowser, EF Melcer, EF Churchill
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015
512015
Bridging the Physical Learning Divides: A Design Framework for Embodied Learning Games and Simulations
E Melcer, K Isbister
Proceedings of the 1st International Joint Conference of DiGRA and FDG, 2016
43*2016
Bridging the physical divide: a design framework for embodied learning games and simulations
EF Melcer, K Isbister
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016
432016
Bots & (Main) frames: exploring the impact of tangible blocks and collaborative play in an educational programming game
EF Melcer, K Isbister
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018
352018
Social Affordances at Play: Game Design Toward Socio-Technical Innovation
K Isbister, E Márquez Segura, EF Melcer
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018
252018
On vintage values: The experience of secondhand fashion reacquisition
AE Bowser, OL Haimson, EF Melcer, EF Churchill
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015
202015
Evaluating AI-based games through retellings
M Kreminski, B Samuel, E Melcer, N Wardrip-Fruin
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2019
142019
Tangibles vs. mouse in educational programming games: Influences on enjoyment and self-beliefs
EF Melcer, V Hollis, K Isbister
Proceedings of the 2017 CHI conference extended abstracts on human factors …, 2017
132017
Embracing First-Person Perspectives in Soma-Based Design. Informatics 5, 1: 8
K Höök, B Caramiaux, C Erkut, J Forlizzi, N Hajinejad, M Haller, ...
102018
Open sesame: re-envisioning the design of a gesture-based access control system
M Karlesky, E Melcer, K Isbister
CHI'13 Extended Abstracts on Human Factors in Computing Systems, 1167-1172, 2013
102013
Motion, emotion, and form: exploring affective dimensions of shape
E Melcer, K Isbister
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016
82016
Embodied Mathematical Imagination and Cognition (EMIC) Working Group.
ER Ottmar, C Walkington, D Abrahamson, MJ Nathan, A Harrison, ...
North American Chapter of the International Group for the Psychology of …, 2019
72019
Moving to Learn: Exploring the Impact of Physical Embodiment in Educational Programming Games
E Melcer
Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors …, 2017
72017
Teaching responsible conduct of research through an interactive storytelling game
EF Melcer, J Ryan, N Junius, M Kreminski, D Squinkifer, B Hill, ...
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020
62020
Radical tunes: exploring the impact of music on memorization of stroke order in logographic writing systems
O Keehl, E Melcer
Proceedings of the 14th International Conference on the Foundations of …, 2019
42019
Seagull: A bird’s-eye view of the evolution of technical games research
THD Nguyen, E Melcer, A Canossa, K Isbister, MS El-Nasr
Entertainment computing 26, 88-104, 2018
42018
Learning with the body: Understanding the Design Space of Embodied Educational Technology
EF Melcer
New York University Tandon School of Engineering, 2018
42018
Generominos: Ideation Cards for Interactive Generativity
K Compton, E Melcer, M Mateas
AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017
42017
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