Designing Personas with Empathy Map. B Ferreira, W Silva, E Oliveira, T Conte SEKE 152, 2015 | 74 | 2015 |
Eliciting requirements using personas and empathy map to enhance the user experience B Ferreira, T Conte, SDJ Barbosa 2015 29th Brazilian Symposium on Software Engineering, 80-89, 2015 | 30 | 2015 |
Identifying possible requirements using personas-a qualitative study B Ferreira, G Santos, T Conte International Conference on Enterprise Information Systems 2, 64-75, 2017 | 19 | 2017 |
UsabiliCity: um jogo de apoio ao ensino de propriedades de usabilidade de software através de analogias BM Ferreira, L Rivero, A Lopes, AB Marques, T Conte Brazilian Symposium on Computers in Education (Simpósio Brasileiro de …, 2014 | 17 | 2014 |
Pathy: Using empathy with personas to design applications that meet the users’ needs BM Ferreira, SDJ Barbosa, T Conte International Conference on Human-Computer Interaction, 153-165, 2016 | 16 | 2016 |
Technique for representing requirements using personas: a controlled experiment B Ferreira, W Silva, SDJ Barbosa, T Conte IET Software 12 (3), 280-290, 2018 | 15 | 2018 |
Aplicando design thinking em engenharia de software: um mapeamento sistemático AFB de Souza, BM Ferreira, T Conte Ibero-American Conference on Software Engineering: Experimental Software …, 2017 | 11 | 2017 |
Creating personas focused on representing potential requirements to support the design of applications B Ferreira, S Barbosa, T Conte Proceedings of the 17th Brazilian Symposium on Human Factors in Computing …, 2018 | 10 | 2018 |
Education 4.0 and 21st century skills: A case study with robotics activities in classroom G Messias, U Rodrigues, L Braga, W Nakamura, B Ferreira, A Paiva, ... Brazilian Symposium on Computers in Education (Simpósio Brasileiro de …, 2018 | 6 | 2018 |
An experience report on teaching multiple design thinking techniques to software engineering students AF Souza, B Ferreira, N Valentim, T Conte Proceedings of the XXXII Brazilian Symposium on Software Engineering, 220-229, 2018 | 5 | 2018 |
Apoiando o ensino de qualidade de software: Um serious game para o ensino de usabilidade B Ferreira, L Rivero, A Lopes, AB Marques, T Conte VII Fórum de Educação em Engenharia de Software (FEES 2014), 12-21, 2014 | 5 | 2014 |
Towards lean R&D: an agile research and development approach for digital transformation M Kalinowski, ST Batista, H Lopes, S Barbosa, M Poggi, T Silva, ... 2020 46th Euromicro Conference on Software Engineering and Advanced …, 2020 | 2 | 2020 |
Using design thinking to design an application for recognizing the work of it professionals J Lima, A Simões, A Vieira, L Braga, B Ferreira Proceedings of the 17th Brazilian Symposium on Software Quality, 315-323, 2018 | 2 | 2018 |
Identifying Possible Requirements using Personas B Ferreira, G Santos, T Conte | 2 | 2017 |
Apoiando o Ensino de Qualidade de Software B Ferreira, L Rivero, A Lopes, AB Marques, T Conte FEES 2014, 12, 2014 | 1 | 2014 |
Lean R&D: An Agile Research and Development Approach for Digital Transformation M Kalinowski, H Lopes, AF Teixeira, G da Silva Cardoso, A Kuramoto, ... International Conference on Product-Focused Software Process Improvement …, 2020 | | 2020 |
Stimulating the development of soft skills in Software Engineering Education through Design Thinking AB Marques, B Ferreira, A Lopes, W Silva Proceedings of the 34th Brazilian Symposium on Software Engineering, 690-699, 2020 | | 2020 |
USARP method: eliciting and describing USAbility Requirements with Personas and user stories GF de Oliveira, B Ferreira, AB Marques Proceedings of the 34th Brazilian Symposium on Software Engineering, 437-446, 2020 | | 2020 |
Supporting the teaching of design thinking techniques for requirements elicitation through a recommendation tool A Souza, B Ferreira, N Valentim, L Correa, S Marczak, T Conte IET Software 14 (6), 693-701, 2020 | | 2020 |
USARP method: eliciting and describing USAbility Requirements with Personas and user stories. G Fonseca de Oliveira Júnior, B Ferreira, AB Marques | | 2020 |