Bruno Bouzy
Title
Cited by
Cited by
Year
Computer Go: an AI oriented survey
B Bouzy, T Cazenave
Artificial Intelligence 132 (1), 39-103, 2001
3122001
Progressive strategies for Monte-Carlo tree search
GMJ Chaslot, MHM Winands, H Herik, J Uiterwijk, B Bouzy
New Mathematics and Natural Computation 4 (3), 343, 2008
3112008
Monte Carlo go developments
B Bouzy, B Helmstetter
Advances in computer games 10, 159-174, 2004
2102004
Progressive strategies for monte-carlo tree search
G Chaslot, M Winands, J Uiterwijk, H Van Den Herik, B Bouzy
Proceedings of the 10th Joint Conference on Information Sciences (JCIS 2007 …, 2007
1232007
Monte-carlo strategies for computer go
G Chaslot, JT Saito, B Bouzy, J Uiterwijk, HJ Van Den Herik
Proceedings of the 18th BeNeLux Conference on Artificial Intelligence, Namur …, 2006
1182006
Associating domain-dependent knowledge and Monte Carlo approaches within a Go program
B Bouzy
Information Sciences 175 (4), 247-257, 2005
1092005
Monte-Carlo Go reinforcement learning experiments
B Bouzy, G Chaslot
2006 IEEE symposium on computational intelligence and games, 187-194, 2006
712006
Bayesian Generation and Integration of K-nearest-neighbor Patterns for 19x19 Go.
B Bouzy, G Chaslot
CIG, 2005
532005
The monte-carlo approach in amazons
J Kloetzer, H Iida, B Bouzy
Proceedings of the Computer Games Workshop, 185-192, 2007
482007
Associating shallow and selective global tree search with Monte Carlo for 9× 9 Go
B Bouzy
International Conference on Computers and Games, 67-80, 2004
472004
Pathfinding in games
A Botea, B Bouzy, M Buro, C Bauckhage, D Nau
Schloss Dagstuhl-Leibniz-Zentrum fuer Informatik, 2013
452013
Artificial and computational intelligence in games (dagstuhl seminar 12191)
SM Lucas, M Mateas, M Preuss, P Spronck, J Togelius
Dagstuhl Reports 2 (5), 2012
362012
Move-pruning techniques for monte-carlo go
B Bouzy
Advances in computer games, 104-119, 2005
342005
Mathematical morphology applied to computer go
B Bouzy
International Journal of Pattern Recognition and Artificial Intelligence 17 …, 2003
342003
Using the object oriented paradigm to model context in computer go
B Bouzy, T Cazenave
Proceedings of the first international and interdisciplinary conference on …, 1997
341997
Multi-agent learning experiments on repeated matrix games
B Bouzy, M Métivier
Proceedings of the 27th International Conference on Machine Learning (ICML …, 2010
272010
Playing hanabi near-optimally
B Bouzy
Advances in Computer Games, 51-62, 2017
252017
Modélisation cognitive du joueur de Go
B Bouzy
Th ese de l'Universit e P. et M. Curie, Rapport TH95/1, LAFORIA-IBP, Paris, 1995
221995
The move decision strategy of Indigo
B Bouzy
ICGA Journal 26 (1), 14-27, 2003
162003
Go patterns generated by retrograde analysis
B Bouzy
Evaluation 1 (3), 9, 2001
162001
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