Henrique Galvan Debarba
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Characterizing first and third person viewpoints and their alternation for embodied interaction in virtual reality
H Galvan Debarba, S Bovet, R Salomon, O Blanke, B Herbelin, R Boulic
PloS one 12 (12), e0190109, 2017
The role of modularity in sustainable design: A systematic review
M Sonego, MES Echeveste, HG Debarba
Journal of Cleaner Production 176, 196-209, 2018
Characterizing embodied interaction in first and third person perspective viewpoints
HG Debarba, E Molla, B Herbelin, R Boulic
2015 IEEE Symposium on 3D User Interfaces (3DUI), 67-72, 2015
Lop-cursor: Fast and precise interaction with tiled displays using one hand and levels of precision
H Debarba, L Nedel, A Maciel
2012 IEEE Symposium on 3D User Interfaces, 125-132, 2012
Efficient liver surgery planning in 3D based on functional segment classification and volumetric information
HG Debarba, DJ Zanchet, D Fracaro, A Maciel, AN Kalil
2010 Annual International Conference of the IEEE Engineering in Medicine and …, 2010
The critical role of self-contact for embodiment in virtual reality
S Bovet, HG Debarba, B Herbelin, E Molla, R Boulic
IEEE Transactions on Visualization and Computer Graphics 24 (4), 1428-1436, 2018
Characterizing asymmetric collaborative interactions in virtual and augmented realities
JG Grandi, HG Debarba, A Maciel
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 127-135, 2019
Design and evaluation of a handheld-based 3d user interface for collaborative object manipulation
JG Grandi, HG Debarba, L Nedel, A Maciel
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems …, 2017
Disambiguation canvas: A precise selection technique for virtual environments
HG Debarba, JG Grandi, A Maciel, L Nedel, R Boulic
IFIP Conference on Human-Computer Interaction, 388-405, 2013
Self-attribution of distorted reaching movements in immersive virtual reality
HG Debarba, R Boulic, R Salomon, O Blanke, B Herbelin
Computers & Graphics 76, 142-152, 2018
Design and assessment of a collaborative 3D interaction technique for handheld augmented reality
JG Grandi, HG Debarba, I Bemdt, L Nedel, A Maciel
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 49-56, 2018
Egocentric mapping of body surface constraints
E Molla, HG Debarba, R Boulic
IEEE transactions on visualization and computer graphics 24 (7), 2089-2102, 2017
Anatomic hepatectomy planning through mobile display visualization and interaction.
HG Debarba, J Grandi, A Maciel, D Zanchet
Medicine Meets Virtual Reality, 111-115, 2012
A hand‐eye calibration method for augmented reality applied to computer‐assisted orthopedic surgery
ME de Oliveira, HG Debarba, A Lädermann, S Chagué, C Charbonnier
The international journal of medical robotics and computer assisted surgery …, 2019
Embodied interaction using non-planar projections in immersive virtual reality
HG Debarba, S Perrin, B Herbelin, R Boulic
Proceedings of the 21st ACM Symposium on Virtual Reality Software and …, 2015
Watching videos together in social virtual reality: An experimental study on user's QoE
F De Simone, J Li, HG Debarba, A El Ali, SNB Gunkel, P Cesar
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 890-891, 2019
Augmented reality visualization of joint movements for physical examination and rehabilitation
HG Debarba, ME de Oliveira, A Lädermann, S Chagué, C Charbonnier
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 537-538, 2018
A deep learning approach for classification of reaching targets from EEG images
SR Carvalho, I Cordeiro Filho, DO De Resende, AC Siravenha, ...
2017 30th SIBGRAPI Conference on Graphics, Patterns and Images (SIBGRAPI …, 2017
Spatially aware mobile interface for 3d visualization and interactive surgery planning
JG Grandi, A Maciel, HG Debarba, DJ Zanchet
2014 IEEE 3nd International Conference on Serious Games and Applications for …, 2014
Collaborative manipulation of 3D virtual objects in augmented reality scenarios using mobile devices
JG Grandi, I Berndt, HG Debarba, L Nedel, A Maciel
2017 IEEE Symposium on 3D User Interfaces (3DUI), 264-265, 2017
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