Charlynn Miller
Charlynn Miller
School of Computing & Information Systems, University of Melbourne
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RSS and content syndication in higher education: subscribing to a new model of teaching and learning
MJW Lee, C Miller, L Newnham
Educational Media International 45 (4), 311-322, 2008
Podcasting syndication services and university students: Why don't they subscribe?
MJW Lee, C Miller, L Newnham
The Internet and Higher Education 12 (1), 53-59, 2009
Virtual worlds in Australian and New Zealand higher education: Remembering the past, understanding the present and imagining the future
S Gregory, B Gregory, T Reiners, A Fardinpour, M Hillier, M Lee, L Jacka, ...
Electric Dreams-ascilite 2013 Conference Proceedings Sydney:, 312-324, 2013
The Skills Framework for the Information Age: Engaging Stakeholders in Curriculum Design
BR von Konsky, C Miller, A Jones
Journal of Information Systems Education 27 (1), 37, 2016
Visualising career progression for ICT professionals and the implications for ICT curriculum design in higher education
BR von Konsky, A Jones, C Miller
Proceedings of the Sixteenth Australasian Computing Education Conference …, 2014
Ganking, corpse camping and ninja looting from the perception of the MMORPG community: Acceptable behavior or unacceptable griefing?
L Achterbosch, C Miller, P Vamplew
Proceedings of The 9th Australasian Conference on Interactive Entertainment …, 2013
I think I can, I think I can, I think I can… I know I can Multi-user Virtual Environments (MUVEs) as a means of developing competence and confidence in undergraduate nursing …
B Peck, C Miller
Procedia-Social and Behavioral Sciences 2 (2), 4571-4575, 2010
Re-consider: The integration of online dispute resolution and decisión support systems
N Muecke, A Stranieri, C Miller
IDT, 62, 2008
Sustaining the future through virtual worlds
S Gregory, B Gregory, M Hillier, L Jacka, S Schutt, D Ellis, ...
Future challenges, sustainable futures: Proceedings ascilite Wellington 2012 …, 2012
A taxonomy of griefer type by motivation in massively multiplayer online role-playing games
L Achterbosch, C Miller, P Vamplew
Behaviour & Information Technology 36 (8), 846-860, 2017
Student perceptions of podcasting to enhance learning and teaching in an information systems course
L Newnham, C Miller
Beyond control: Learning technology for the social network generation …, 2007
Enhancing tertiary healthcare education through 3D MUVE-based simulations
C Miller, MJW Lee, L Rogers, G Meredith, B Peck
Gaming and Simulations: Concepts, Methodologies, Tools and Applications, 701-723, 2011
Understanding victims of identity theft: preliminary insights
K Turville, J Yearwood, C Miller
2010 Second Cybercrime and Trustworthy Computing Workshop, 60-68, 2010
Facilitating the development of lifelong learners through e-communication tools
S Firmin, C Miller
ASCILITE Conference, Brisbane, Queensland, 2005
Griefers versus the Griefed—what motivates them to play Massively Multiplayer Online Role-Playing Games?
L Achterbosch, C Miller, C Turville, P Vamplew
The Computer Games Journal 3 (1), 5-18, 2014
Evaluating the impact of a virtual emergency room simulation for learning
L Rogers, C Miller, S Firmin
In Holt, D., Segrave, S., Cybulski, J. . (Eds.). Professional Education …, 2011
Embedding professional skills in the ICT curriculum
BR von Konsky, A Jones, C Miller
ASCILITE-Australian Society for Computers in Learning in Tertiary Education …, 2013
Stuttering support and nursing education
G Meredith, C Miller, G Simmons
Engaging the avatar: New frontiers in immersive education, 217-254, 2012
Video Games Classified M and MA15+ in Australia Compared with their International Counterparts: Does Games Classification Protect Australian Children?'
J Ross, C Miller, P Vamplew
Journal of Research and Practice in Information Technology 45 (1), 37-59, 2013
Online learning in ACSEducation: Using online learning tools in professional education
A Jones, C Miller
Future Challenges, Sustainable Futures. Proceedings ascilite 2012, 409-413, 2012
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