A framework for easier designs: Augmented intelligence in serious games for cognitive development S Golestan, A Mahmoudi-Nejad, H Moradi IEEE Consumer Electronics Magazine 8 (1), 19-24, 2018 | 16 | 2018 |
Arachnophobia exposure therapy using experience-driven procedural content generation via reinforcement learning (EDPCGRL) A Mahmoudi-Nejad, M Guzdial, P Boulanger Proceedings of the AAAI Conference on Artificial Intelligence and …, 2021 | 11 | 2021 |
The differences between children with autism and typically developed children in using a hand-eye-coordination video game A Mahmoudi-Nejad, H Moradi, HR Pouretemad Ubiquitous Computing and Ambient Intelligence: 11th International Conference …, 2017 | 7 | 2017 |
Automated personalized exposure therapy based on physiological measures using experience-driven procedural content generation A Mahmoudi-Nejad Proceedings of the AAAI Conference on Artificial Intelligence and …, 2021 | 4 | 2021 |
Learning analytics dashboard use in online courses: Why and how instructors interpret discussion data G Akcayir, L Farias Wanderley, C Demmans Epp, J Hewitt, ... Visualizations and Dashboards for Learning Analytics, 371-397, 2021 | 4 | 2021 |
Spiders Based on Anxiety: How Reinforcement Learning Can Deliver Desired User Experience in Virtual Reality Personalized Arachnophobia Treatment A Mahmoudi-Nejad, M Guzdial, P Boulanger arXiv preprint arXiv:2409.17406, 2024 | 1 | 2024 |
Label-Free Subjective Player Experience Modelling via Let's Play Videos D Goel, A Mahmoudi-Nejad, M Guzdial Proceedings of the AAAI Conference on Artificial Intelligence and …, 2024 | | 2024 |
Stress Detection from Photoplethysmography in a Virtual Reality Environment A Mahmoudi-Nejad, P Boulanger, M Guzdial arXiv preprint arXiv:2409.17427, 2024 | | 2024 |