J. Adam Jones
J. Adam Jones
Mississippi State University
E-mail confirmado em acm.org - Página inicial
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The effects of virtual reality, augmented reality, and motion parallax on egocentric depth perception
JA Jones, JE Swan, G Singh, E Kolstad, SR Ellis
Proceedings of the 5th symposium on Applied perception in graphics and …, 2008
1952008
Egocentric depth judgments in optical, see-through augmented reality
JE Swan, A Jones, E Kolstad, MA Livingston, HS Smallman
IEEE transactions on visualization and computer graphics 13 (3), 429-442, 2007
1732007
Peripheral stimulation and its effect on perceived spatial scale in virtual environments
JA Jones, JE Swan II, M Bolas
IEEE transactions on visualization and computer graphics 19 (4), 701-710, 2013
812013
Dynamic field of view throttling as a means of improving user experience in head mounted virtual environments
M Bolas, JA Jones, I McDowall, E Suma
US Patent 9,645,395, 2017
662017
Peripheral visual information and its effect on distance judgments in virtual and augmented environments
JA Jones, JE Swan, G Singh, SR Ellis
Proceedings of the ACM SIGGRAPH Symposium on Applied Perception in Graphics …, 2011
632011
Depth judgment measures and occluding surfaces in near-field augmented reality
G Singh, JE Swan, JA Jones, SR Ellis
Proceedings of the 7th Symposium on Applied Perception in Graphics and …, 2010
562010
Comparability of narrow and wide field-of-view head-mounted displays for medium-field distance judgments
JA Jones, EA Suma, DM Krum, M Bolas
Proceedings of the ACM Symposium on Applied Perception, 119-119, 2012
402012
Effects of visual and proprioceptive information in visuo-motor calibration during a closed-loop physical reach task in immersive virtual environments
E Ebrahimi, B Altenhoff, L Hartman, JA Jones, SV Babu, CC Pagano, ...
Proceedings of the ACM Symposium on Applied Perception, 103-110, 2014
302014
Vertical field-of-view extension and walking characteristics in head-worn virtual environments
JA Jones, DM Krum, MT Bolas
ACM Transactions on Applied Perception (TAP) 14 (2), 1-17, 2016
272016
Depth judgments by reaching and matching in near-field augmented reality
G Singh, JE Swan, JA Jones, SR Ellis
2012 IEEE Virtual Reality Workshops (VRW), 165-166, 2012
232012
Improvements in visually directed walking in virtual environments cannot be explained by changes in gait alone
JA Jones, JE Swan, G Singh, S Reddy, K Moser, C Hua, SR Ellis
Proceedings of the ACM Symposium on Applied Perception, 11-16, 2012
192012
A schematic eye for virtual environments
JA Jones, D Edewaard, RA Tyrrell, LF Hodges
2016 IEEE Symposium on 3D User Interfaces (3DUI), 221-230, 2016
162016
Correction of geometric distortions and the impact of eye position in virtual reality displays
JA Jones, LC Dukes, DM Krum, MT Bolas, LF Hodges
2015 International Conference on Collaboration Technologies and Systems (CTS …, 2015
92015
Metrics for the Evaluation of Tracking Systems for Virtual Environments
E Luckett, T Key, N Newsome, JA Jones
IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
62019
Latency Measurement in Head-Mounted Virtual Environments
JA Jones, E Luckett, T Key, N Newsome
IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
52019
Control of ambient and stray lighting in a head mounted display
M Bolas, JA Jones, DM Krum
US Patent 9,293,079, 2016
52016
Head mounted display frame for improved spatial performance in head mounted virtual environments
JA Jones, M Bolas, DM Krum
US Patent App. 14/211,459, 2015
52015
Depth judgment tasks and environments in near-field augmented reality
G Singh, JE Swan, JA Jones, SR Ellis
2011 IEEE Virtual Reality Conference, 241-242, 2011
52011
The effects of continued exposure to medium field augmented and virtual reality on the perception of egocentric depth
JA Jones, JE Swan, G Singh, J Franck, SR Ellis
Proceedings of the 6th Symposium on Applied Perception in Graphics and …, 2009
52009
Peripheral visual information and its effect on the perception of egocentric depth in virtual and augmented environments
JA Jones, JE Swan, G Singh, SR Ellis
2011 IEEE Virtual Reality Conference, 215-216, 2011
42011
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