Antonio Coelho
Antonio Coelho
Associate Professor with Tenure at DEI, Faculdade de Engenharia, Universidade do Porto / INESC
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Cited by
Cited by
Using serious games to train evacuation behaviour
J Ribeiro, JE Almeida, RJF Rossetti, A Coelho, AL Coelho
7th Iberian Conference on Information Systems and Technologies (CISTI 2012), 1-6, 2012
Issues in the development of location-based games
JTPN Jacob, AF Coelho
International Journal of Computer Games Technology 2011, 2011
Expeditious Modelling of Virtual Urban Environments with Geospatial L‐systems
A Coelho, M Bessa, AA Sousa, FN Ferreira
Computer Graphics Forum 26 (4), 769-782, 2007
Towards a serious games evacuation simulator
J Ribeiro, JE Almeida, RJF Rossetti, A Coelho, AL Coelho
arXiv preprint arXiv:1303.3827, 2013
J Ribeiro, JE Almeida, RJF Rossetti, A Coelho, AL Coelho
Immersive video user experience: impact of different variables in the sense of presence and cybersickness
D Narciso, M Bessa, M Melo, A Coelho, J Vasconcelos-Raposo
Universal Access in the Information Society 18 (1), 77-87, 2019
Risk-Taking Propensity and Entrepreneurship: The Role of Power Distance
JA Antoncic, B Antoncic, M Gantar, RD Hisrich, LJ Marks, AA Bachkirov, ...
Journal of Enterprising Culture 26 (01), 1-26, 2018
An extended kernel density two-step floating catchment area method to analyze access to health care
P Polzin, J Borges, A Coelho
Environment and Planning B: Planning and Design 41 (4), 717-735, 2014
The icarus project-command, control and intelligence (c2i)
S Govindaraj, K Chintamani, J Gancet, P Letier, B van Lierde, Y Nevatia, ...
2013 IEEE International Symposium on Safety, Security, and Rescue Robotics …, 2013
Mobile location-based augmented reality applications for urban tourism storytelling
R Nóbrega, J Jacob, A Coelho, J Weber, J Ribeiro, S Ferreira
2017 24º Encontro Português de Computação Gráfica e Interação (EPCGI), 1-8, 2017
Node-based shape grammar representation and editing
PB Silva, P Müller, R Bidarra, A Coelho
Proceedings of the Workshop on Procedural Content Generation in Games (PCG …, 2013
Serious game for introductory programming
A Coelho, E Kato, J Xavier, R Gonçalves
International Conference on Serious Games Development and Applications, 61-71, 2011
Testing advanced driver assistance systems with a serious-game-based human factors analysis suite
JSV Gonçalves, RJF Rossetti, J Jacob, J Gonçalves, C Olaverri-Monreal, ...
2014 IEEE Intelligent Vehicles Symposium Proceedings, 13-18, 2014
Alternate feature location for rapid navigation using a 3D map on a mobile device
M Bessa, A Coelho, A Chalmers
Proceedings of the 3rd international conference on Mobile and ubiquitous …, 2004
Procedural content graphs for urban modeling
PB Silva, E Eisemann, R Bidarra, A Coelho
International Journal of Computer Games Technology 2015, 10, 2015
Relationship between game categories and skills development: Contributions for serious game design
R Baptista, A Coelho, CV de Carvalho
ECGBL2015-9th European Conference on Games Based Learning: ECGBL2015, 34, 2015
Serious game in security: A solution for security trainees
V Oliveira, A Coelho, R Guimarães, C Rebelo
Procedia Computer Science 15, 274-282, 2012
Correcting routing information through GPS data processing
TRM Freitas, A Coelho, RJF Rossetti
13th International IEEE Conference on Intelligent Transportation Systems …, 2010
Improving digital maps through GPS data processing
TRM Freitas, A Coelho, RJF Rossetti
2009 12th International IEEE Conference on Intelligent Transportation …, 2009
DriS-A Virtual Driving Simulator
JM Leitão, A Coelho, FN Ferreira
Proceedings of the Second International Seminar on the Human Factors in Road …, 1997
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