Eric Lengyel
Eric Lengyel
President and CTO, Terathon Software LLC
Verified email at terathon.com - Homepage
Title
Cited by
Cited by
Year
Mathematics for 3D Game Programming and Computer Graphics
E Lengyel
Charles River Media, 2001
469*2001
Graphics Processing Apparatus, Graphics Library Module And Graphics Processing Method
E Lengyel, PK Engstad, ME Cerny, N Hoffman, J Olick, M Kaneko, ...
US Patent 20,090,002,380, 2007
46*2007
Voxel-Based Terrain for Real-Time Virtual Simulations
E Lengyel
University of California, Davis, 2010
442010
Mathematics for 3D Game Programming and Computer Graphics, Charles River Media
E Lengyel
Inc., Rockland, MA, USA 31, 2002
372002
The OpenGL Extensions Guide
E Lengyel
Charles River Media, 2003
332003
Open GL Extension Guide
E Lengyel
Charles River Media, Inc., 2003
312003
Game Engine Gems 3
E Lengyel
CRC Press, 2016
29*2016
Game Engine Gems 2
E Lengyel
A K Peters, 2011
292011
Game Engine Gems 1
E Lengyel
Jones & Bartlett, 2010
292010
The Mechanics of Robust Stencil Shadows
E Lengyel
Gamasutra.com, 2002
292002
Volumetric hierarchical approximate convex decomposition
K Mamou, E Lengyel, AK Peters
Game Engine Gems 3, 141-158, 2016
252016
Believable dead reckoning for networked games
C Murphy, E Lengyel
Game engine gems 2, 307-328, 2011
232011
On Faster Sphere-Box Overlap Testing
T Larsson, T Akenine-Möller, E Lengyel
Journal of Graphics Tools 12 (1), 3-8, 2007
232007
Advanced stencil shadow and penumbral wedge rendering.
E Lengyel
Game Developers Conference, 2005
17*2005
Foundations of Game Engine Development, Volume 1: Mathematics
E Lengyel
Terathon Software, 2016
132016
Mathematics for 3D Game Programming & Computer Graphics, 2nd ed.
E Lengyel
Mathematic for 3D game programming & Computer Graphics, 2004
12*2004
Advanced Stencil Shadow and Penumbral Wedge Rendering
E Lengyel
Game Developers Conference, 2005
112005
Mathematics for 3D game programming and computer graphics
J Flynt, E Lengyel
Course Technology, 2011
92011
Transition Cells for Dynamic Multiresolution Marching Cubes
E Lengyel
Journal of Graphics, GPU, and Game Tools 15 (2), 99-122, 2011
92011
GPU-Centered Font Rendering Directly from Glyph Outlines
E Lengyel
Journal of Computer Graphics Techniques 6 (2), 31-47, 2017
82017
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Articles 1–20