Feiyu Lu
Feiyu Lu
Ph.D. Student, Center for Human-Computer Interaction, Virginia Tech,
Verified email at vt.edu - Homepage
Title
Cited by
Cited by
Year
Evaluating the effects of collaboration and competition in navigation tasks and spatial knowledge acquisition within virtual reality environments
HN Liang, F Lu, Y Shi, V Nanjappan, K Papangelis
Future Generation Computer Systems 95, 855-866, 2019
172019
User-elicited dual-hand interactions for manipulating 3D objects in virtual reality environments
V Nanjappan, HN Liang, F Lu, K Papangelis, Y Yue, KL Man
Human-centric Computing and Information Sciences 8 (1), 31, 2018
112018
VRMController: an input device for navigation activities in virtual reality environments
HN Liang, Y Shi, F Lu, J Yang, K Papangelis
Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum …, 2016
72016
Target Selection in Head-Mounted Display Virtual Reality Environments.
D Yu, HN Liang, F Lu, V Nanjappan, K Papangelis, W Wang
J. UCS 24 (9), 1217-1243, 2018
62018
Evaluating engagement level and analytical support of interactive visualizations in virtual reality environments
F Lu, D Yu, HN Liang, W Chen, K Papangelis, NM Ali
2018 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2018
52018
Gaze direction visualization techniques for collaborative wide-area model-free augmented reality
Y Li, F Lu, WS Lages, D Bowman
Symposium on Spatial User Interaction, 1-11, 2019
22019
BlockTower: A Multi-player Cross-Platform Competitive Social Game
R Zheng, HN Liang, R Xie, F Lu, Y Shi, W Xu, K Papangelis
VR, Simulations and Serious Games for Education, 85-98, 2019
22019
Glanceable AR: Evaluating Information Access Methods for Head-Worn Augmented Reality
F Lu, S Davari, L Lisle, Y Li, DA Bowman
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2020
12020
Get the job! An immersive simulation of sensory overload
L Pavanatto, F Lu, S Davari, E Harris, A Folino, S Imamov, S Chekuri, ...
2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2020
2020
Occlusion Management Techniques for Everyday Glanceable AR Interfaces
S Davari, F Lu, DA Bowman
IEEE Workshop on Everyday Virtual Reality (WEVR), 324-330, 2020
2020
Save the Space Elevator: An Escape Room Scenario Involving Passive Haptics in Mixed Reality
S Davari, Y Li, L Lisle, F Lu, L Zhang, L Blustein, X Feng, B Gabaldon, ...
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1405-1406, 2019
2019
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