Diane Gromala
Diane Gromala
Professor, School of Interactive Arts & Technology, Simon Fraser University, Canada
E-mail confirmado em sfu.ca - Página inicial
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Windows and mirrors: Interaction design, digital art, and the myth of transparency
JD Bolter, D Gromala
MIT press, 2003
690*2003
Sonic Cradle: designing for an immersive experience of meditation by connecting respiration to music
J Vidyarthi, BE Riecke, D Gromala
Proceedings of the designing interactive systems conference, 408-417, 2012
1432012
The virtual meditative walk: virtual reality therapy for chronic pain management
D Gromala, X Tong, A Choo, M Karamnejad, CD Shaw
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015
1392015
A rapid evidence assessment of immersive virtual reality as an adjunct therapy in acute pain management in clinical practice
B Garrett, T Taverner, W Masinde, D Gromala, C Shaw, M Negraeff
The Clinical journal of pain 30 (12), 1089-1098, 2014
1252014
Virtual reality clinical research: promises and challenges
B Garrett, T Taverner, D Gromala, G Tao, E Cordingley, C Sun
JMIR serious games 6 (4), 2018
892018
The meditation chamber: Enacting autonomic senses
CD Shaw, D Gromala, AF Seay
Proc. of ENACTIVE/07, 2007
622007
A Virtual Reality Game for Chronic Pain Management: A Randomized, Controlled Clinical Study.
W Jin, A Choo, D Gromala, C Shaw, P Squire
MMVR, 154-160, 2016
512016
Transparency and Reflectivity: Digital Art and the Aesthetics of Interface Design
JD Bolter, D Gromala
Aesthetic computing, 369, 2006
512006
Usability testing of ANSWER: a web-based methotrexate decision aid for patients with rheumatoid arthritis
LC Li, PM Adam, AF Townsend, D Lacaille, C Yousefi, D Stacey, ...
BMC medical informatics and decision making 13 (1), 131, 2013
402013
Immersive VR: a non-pharmacological analgesic for chronic pain?
D Gromala, M Song, JD Yim, T Fox, SJ Barnes, M Nazemi, C Shaw, ...
CHI'11 Extended Abstracts on Human Factors in Computing Systems, 1171-1176, 2011
372011
Immersion in cardboard VR compared to a traditional head-mounted display
A Amin, D Gromala, X Tong, C Shaw
International Conference on Virtual, Augmented and Mixed Reality, 269-276, 2016
322016
Living with pain, staying in touch: exploring the communication needs of older adults with chronic pain
JM David, A Benjamin, RM Baecker, D Gromala, J Birnholtz
CHI'11 Extended Abstracts on Human Factors in Computing Systems, 1219-1224, 2011
312011
The meditation chamber: towards self-modulation
C Shaw, D Gromala, M Song
Metaplasticity in virtual worlds: Aesthetics and semantic concepts, 121-133, 2011
302011
Dancing with the Virtual Dervish: Virtual Bodies
D Gromala, Y Sharir
Inter: Art actuel, 49-51, 1995
301995
Dancing with the virtual dervish: Virtual bodies
D Gromala, Y Sharir
Virtual Reality Software And Technology, 321-328, 1994
301994
Impression management work: how seniors with chronic pain address disruptions in their interactions
A Benjamin, J Birnholtz, R Baecker, D Gromala, A Furlan
Proceedings of the ACM 2012 conference on Computer Supported Cooperative …, 2012
272012
Windows and mirrors: interaction design
JD Bolter, D Gromala
Digital Art, and the, 2003
232003
The design of an immersive mobile virtual reality serious game in cardboard head-mounted display for pain management
X Tong, D Gromala, A Amin, A Choo
International Symposium on Pervasive Computing Paradigms for Mental Health …, 2015
222015
Usability Comparisons of Head-Mounted vs. Stereoscopic Desktop Displays in a Virtual Reality Environment with Pain Patients.
X Tong, D Gromala, D Gupta, P Squire
MMVR, 424-431, 2016
202016
Automatic Prediction of Cybersickness for Virtual Reality Games
W Jin, J Fan, D Gromala, P Pasquier
2018 IEEE Games, Entertainment, Media Conference (GEM), 1-9, 2018
182018
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